I am currently a PhD student at the Institute of Educational Technology. I began my project in October 2011.
Before going back to full-time study, I worked in a number of different areas within the commercial sector including corporate communication, science communication (including media work), regulatory affairs and corporate social responsibility.
I have a background in biological anthropology, but have gradually moved into the area of 'science and society'.
MA (Hons) Biological Anthropology, St John's College, University of Cambridge, 1992
MPhil Human Nutrition, Oxford Brookes University, 1995
MSc Science and Society, Open University, 2009
Science Communication
Science and Society
Citizen Science and citizen cyberscience
Science-based comuter games
Astronomy outreach
Open Science Movement
How digital technologies are changing the way scientists engage with the wider public: a focus on Citizen Cyberscience Projects
Web 2.0 technologies are playing an increasingly important role in public engagement activities in science, and enable non-specialist members of the public to become directly involved in large-scale scientific projects and to address real-world research problems in collaboration with working scientists.
Citizen Cyberscience projects are initiatives where citizens can engage directly with scientists online and contribute to research. They do not provide data, but help to analyse existing data provided by scientists. Projects can be classified into 3 different types.
I am exploring what motivates people to take part in these projects (both participants, and the scientists who set them up), the different ways that people may participate, and how these projects may be creating new opportunities for non-specialist citizens to collaborate with working scientists, and with each other, to address real-world research problems. I aim to explore different types of online citizen science projects, and I have recently completed the first phase of my research which was an investigation of the scientific discovery game Foldit (www.fold.it).
I am also interested in the formation of online communities of citizen scientists and how they interact with each other, and with the scientists involved in the projects. To what extent are these citizens having a dialogue with scientists? How do participants feel about what they are doing? Do these projects allow the 'blurring' of the line between scientist and 'non-scientist'?
I enjoy running, music, hiking, travel, general science.
last updated 29-May-2013